Moonlight vsync on or off. V-Sync OFF Moonlight-1534486943(V-SyncOFF. Moonlight vsync on or off

 
V-Sync OFF Moonlight-1534486943(V-SyncOFFMoonlight vsync on or off  Enhanced Sync enables low latency gameplay at virtually any framerate and a tear-free experience when your favorite game’s framerate exceeds your display’s refresh rate

I set the Moonlight settings to 4K res, 60fps, all sorts of bandwidth settings, tried "never drop frames" on/off, and on my PC confirmed vSync off for all apps in NVIDIA Control Panel, and monitor refresh rate set to 60Hz. For those cases, you'll have to manually change the config file to turn vsync on. 1 Graphics settings. g: 60. This is typically dependent on the type of panel being used. Nvidia Control Panel V-SYNC vs. Moonlight pretty much tricks GeForce that your steam deck is a Nvidia Shield. 40. This is not something to worry about, but it just depends on personal preference and if it bothers you visually. In general it's best to disable vsync on the host. Moonlight is an unofficial third-party open-source client for the NVIDIA SHIELD streaming software that comes included with GeForce Experience. Email Me. Open AMD Radeon Software. . You will notice a big difference if this is the case. Turning vsync off on the host PC solves the issue and I get a stable 59-60 fps stream but I have tearning on my PC monitor. You should enable vsync on the client if you see screen tearing that bothers you at the cost of a slight latency. 2017 v 20. It doesn't cap fps like V-Sync. 1. I think it just doesnt work and removes the ingame "fps cap" which is 120. V-Sync is the function that synchronize the FPS of your pc with your monitor and cap them at 60 FPS. Adaptive does not, when your game drops to 59 fps, v-sync is off and it stays at 59 fps. Capping the FPS in Valrant fixed the issues for some. Tearing happens when vsync is off regardless of frame rate. I've encountered an issue with Moonlight / Gamestream. this is useful to prevent stuttering and screen tearing on unstable pcs with frequent framedrops, but if your pc can handle 60-80 FPS without any framedrop then its better to keep it off. Using Sunshine/Moonlight on Steam Deck with Playnite #683. Last edited by Fededog19 ; Jun 21, 2018 @ 3:45pm. My Gsync was working fine on DX12 but wouldn't engage on Vulkan until I turned V-sync on in the game menu. use rivatuner to limit fps to 140~141 (at least 3 fps less than your monitor hz) 4. I get 75 FPS usually and when I turned on Vsync I. With Vsync on, your framerate is capped to 60 Hz because that's the only way the monitor can sync to framerate. Its all a matter of personal preferance. Anybody know what I can do to alleviate this?It’s called VSync, and it very hard to guess what it actually does and why this option is provided. On the host PC, I am using a 75Hz g-sync compatible display. When I move to my TV and moonlight though, no matter what, v-sync on causes encoding issues and I can't get a constant 59-60 fps stream, it varies between 45-57 fps, making it a playstationlike experience with less fps. VSync ON. However this has nothing to do with latency. Run around Akila or New Atlantis and the framerate barely moves its VERY stable at like 78fps. 1 minute ago, Oshino Shinobu said: Depends what you want. Double click Vertical Sync to edit the settings. 40%. VSync is a setting that can significantly improve your gaming experience by reducing screen tearing. 2) Vsync off for earing 1-2 frames by removing frame buffering. This makes the decoder present frames that "arrive early". Most games offer this option in their settings as a toggle. It manifests as a horizontal split in the displayed frame, so one half of the frame lags behind the other. Follow these easy instructions steps to master your control buttons. The stutter goes away completely only to appear again a few minutes later. Enable "Wait for Vertical Refresh" to "Always on". Follow these easy instructions steps to master your control buttons. The rule I have always followed is always turn v-sync off for maximum FPS. No it doesn't. For this reason, some gamers prefer to simply leave VSync turned off. This is where the dongle is super nice to have as you must be in Desktop Mode to set these. Nvidia: V-Sync OFF 59ms 3. Turned vsync on and not worked and I turned off vsync enabled in host in game settings and now it’s working beautifully. Download msi afterburner and riva statistics tuner. It does seem to work fine tho if I just turn off v-sync and turn FreeSync on in the monitor settings. VSYNC is not causing input lags. Basic > Film Grain: OFF. As for bandwith: not sure what kbps to use for 720p 60 fps. Select the Graphics tab. Hardware solutions: gsync/freesync. I prefer to lower my settings to eliminate tearing. Settings will differ depending on your specific graphics processor, however this four-step procedure is a universal method of accessing your VSync settings. I've been trying it out, but I've been having this problem where. Choose the ‘Global Settings’ option in the 3D Settings, then select ‘Vertical sync. (I also use Adaptive VSYNC for some games like Assassin's Creed. Further explanation. It is nearly flawless. Also, low-refresh rates enforce a high scanout latency ( high speed videos of refresh cycles ). So like Forza, because of Vsync I can only select half measures or quarter. If your monitor can’t keep up with the fps of a particular game, then VSync can make a big. There are some known issues: - If Moonlight suddenly won't start, make sure you have Moonlight v1. So games are best when their engine is told vsync is off. 5 frames V-Sync ON (D3DOverrider) 115ms 6. The other system is Steam Remote Play. Apr 5, 2019. Click Display adapter properties for Display 1 (or whichever display you'll be gaming on) Click the Monitor tab. 3) Force VSYNC ON using NVidia Control Panel instead. [quotemsg=12034684,0,1474251]If you are turning on vsync then it will definately give less performence than vsync off. It is also likely that you have heard. Simple explanation: Gsync ON and Vsync ON at 30-143fps = no tearing and low input lag. So my choices were: V-Sync + HDR on = 30ms render time, or 2ms render time with massive tearing without explanation, since the GPU and CPU were at really low usages, so no reason for frame drops. Let’s say your GPU is capable of producing 144 FPS on your favorite game. 264 encoder at. Limiting frame rates to 30fps in the NCP is the same as setting Vsync on in game to 30fps. In essence Triple Buffering causes no input lag when compared to purely VSYNC On. FreeSync ON. Got v-sync off, and g-sync is still active. No tearing and dont notice input lag. So, at the end of the day, the answer to the question of whether Vsync. VSync is a graphics technology that was developed specifically to deal with screen tearing. On the other hand, selecting the first option will set whatever VSync settings you have applied in a certain game. When I enable vsync in the moonlight options, the mouse doesn't work and it gets stuck to the point where I have to reboot my client machine. From there, find the feature titled “ Wait for vertical synchronization ” and set. The one offered by Windows on the other hand is not bad in comparison. But if your monitor only has a 60Hz refresh rate, Vsync will reduce your FPS to only 60 FPS to match your monitor refresh rate. 0, Steam Link is an officially supported platform, and we will be publishing SL app bundles for each new release going forward. Vsync is a separate thing and works a little differently. vsync is purely to sync frames with your physical monitor, it's of no use when streaming the game to another machine, specifically it will not prevent screen tearing on your client. 2. Overview. In many games now, I'm noticing, I'm seeing almost no page tearing at all with ES. Reflex + Gsync and vsync is what’s capping your game at 138 fps, it’s intended. Anyhow, I just tested with Vsync off both in nVidia panel, as well as On in both with 60fps frame rate limit. Vsync adds input delay, free sync and g sync do not. Vsync will cap fps right on the threshold if you're able to get more than 144fps which might have input lag. Yes. Example 70-90fps i still feel the neg effect of vsync even with gsync. Whether you use them together or not is just preference. Step 2: Select Manage 3D Settings. リフレッシュレートとVSyncとは何ですか? 簡単にお話しますと、リフレッシュレートとは1秒間にディスプレイが点灯する回数のことです。これは、1秒間に静止画(コマ)が変化する頻度を表すフレームレート(FPS=Frames Per Second)とは別物です。Remote streaming for Moonlight + Sunshine + Moondeck + TunnelDeck + Wireguard + Autoactions (HDR on/off + auto screen resolution) Configuration Moonlight + Sunshine + Moondeck decky plugin (which adds a button to your Steam game entry to automatically launch games) works perfectly within my home environment (PC wired to LAN, wifi for. 0. There are some known issues: - If Moonlight suddenly won't start, make sure you have Moonlight v1. Moonlight settings (please complete the following information) I've tried: (1080p + 60FPS), (Native 1800x1169 + 60FPS) Vsync: I've tried On + Off (both of them are not better) Video decoder: I've tried Software (+10% better) , Hardware (not better) Video codec: I've tried X264 and x265 (both of them are not better)Turning it on can reduce tearing, however it can slow things down. When Vsync is set to "on", then the fps will never exceed the monitor's refresh rate, thus. Vsync is used so if you do go over Freesync range fps is kept within. Vsync is an either/or choice; either on in game or on in NCP, never both. Somehow it is really smoother and better to see. G-Sync - V-sync means G-sync is active up through the monitors refresh, then syncing is disabled and as many frames that can be displayed as possible will be, this includes tearing. Awesome! JaxsOwn • 2 yr. If you want a tear free experience, you need to enable VSYNC and the only way to not have input lag VSYNC will cause is to have a sync monitor. To simplify, Vsync will set the framerate to the nearest lower number that will get you even. Activating Vertical Sync is as easy as clicking on “On”, “Off”, or “Adaptive” (if it’s available on your NVIDIA graphics card) and selecting “On”. This is relevant when the game. But on my AMD 7900. *Set to ON editing cfg file w/FSB + FRR 60Hz + V-Sync ON: NVCP V-Sync doesn't work on FSB scenario. [deleted] • 8 yr. It will help prevent visual tearing as well. GPU: Gigabyte GeForce RTX 3060 Ti GAMING OC 8GB GDDR6 CPU: Intel Core i7-8700K 4. Play with Gsync + vsync on from nvidia control panel. If you want lower-lag behavior, you can use NVCP VSYNC OFF and remove your in-game frame rate cap, but if you care about motion fluidity, you want to use an in-game. Doubling up on V-Sync might be causing stuttering on the HOST, make sure you turn vsync off at the OS level as well as the game settings. Copy the network ID. Then, move to a bright, narrowish room with lots of color (maybe on the blue carpet in the start room of E1M1). I opened an issue on their github and spoke with the developer quite extensively on discord and we got it working basically flawless using the desktop appimage with some launch options forcing a VDPAU driver. Enhanced sync gives much much better latency than Vsync, just cap your fps and turn enchanced sync on. However, turning Vsync off makes the game go as far as 120-150fps even on average PC builds – with no visible tear or graphics issue in sight. 9 frames V-Sync ON + Triple Buffering. Both are using a Fire Stick 4k Max over 5Ghz wifi 6 from a wired host with moonlight. Step 3: Under the Global Setting tab you should find a list of features. This synchronization eliminates frame rate stuttering and screen tearing to. 8] Cap your FPS. Vsync is really bad IMO. Thus with Vsync enabled, you will experience smoother gameplay as the action on the screen will be synchronized with the refresh rate of your monitor. If it dips below the refresh G-sync will take over again. What is V-SYNC (Vertical synchronization)?. The best experience is with a GSYNC hardware module, a Freeync monitor might. Theoretically, this sounds like a perfect solution, but there are several issues and these are the reason why VSync is largely considered obsolete in 2023. ’. Vertical Sync or VSync is a graphics technology that was developed by GPU manufacturers as a solution for dealing with screen tearing. With VSync enabled, your graphics card will sync with your monitor. But a constant and consistent hitch every second, making any game unplayable (to me). You can get to this option in the Nvidia control panel accessible by right-clicking on your desktop. In-game disable Vsync and Max Framerate and set DLSS Super Resolution to Quality. This ensures that each video frame is displayed on the screen at the correct time without tearing or stuttering. On pc I've set vsync on in the Nvidia control panel and a vsync off in the games, set a 60fps cap in the game off you can. The other system is Steam Remote Play. The AA in the game is pretty rough in my opinion. One of them being V-sync and the other Framepacing. That means the GPU is taking longer to render a frame than it takes the monitor to refresh. 99. I spawned a Beechcraft Bonanza on the runway in Honolulu and with both I got 45fps in the cockpit and 48fps outside view. Select the Intel® user interface used by your system for steps to enable or disable this feature. Competitively, if you can deal with the screen tearing, I really suggest turning V-Sync off because it helps so much with making more. Other Moonlight clients I have tested this on Mac, PC and IOS Clients. If so, which settings have been changed? V-Sync has been turned off, and the bitrate has been set from the default to 47mbps. Theoretically, this sounds like a perfect solution, but there are several issues and these are the reason why VSync is largely considered obsolete in 2023. Should you turn Vsync on or off? The very first thing that you need to know about this is whether or not your monitor’s refresh rate is high. If you don't have freesync, still don't use vsync. Download Zerotier apps for both the machines that you trying to connect and install them. Step 3: Under the Global Setting tab you should find a list of features. Then make the AppImage executable by the following command:-. G-Sync + V-Sync caps the frame rate to the monitors refresh. Inside the Display settings, go ahead and disable turn the Upscaling option to Off and Vsync to On. On pc I've set vsync on in the Nvidia control panel and a vsync off in the games, set a 60fps cap in the game off you can. Turn off VSync. This issue appears whether in-game Vsync is ON or OFF. Tip #5: Set custom artwork for Moonlight & Xbox Cloud Gaming. The former only switches on Vsync if a game’s frame rate is equal or higher than the refresh rate. NVIDIA control panel: vSync globally off/on, triple buffering off/on, max frame rate 60fps with fixed refresh rate. . 2. With gsync+vsync+fps cap+low latency enable or ultra, my latency was 6. Click Advanced display settings. Hit Apply, Exit and play game hopefully with out the tearing. However, the built-in vsync is not always the best. - manage 3D settings-> add game-> VSYNC ON-> save. #5. Optimal settings at 1440p depends on the 40 series. Step 4: Choose ‘On’ to activate VSync, ‘Off’ to deactivate VSync, or Adaptive(if it’s available on your NVIDIA. Borderless Windowed vs Vsync. 2. So, basically when you use have G-sync enabled on is the same as adaptive v-sync. I enabled HDR while playing server slam and it was beyond beautiful. You see, Vsync works by limiting your FPS to match with your monitor refresh rate. In-game turn off vsync. In-Game Framerate Cap = 3fps below Hz. If your hardware can't output 60 FPS, turning Vsync on won't increase anything. VRR, G-Sync/Freesync syncs your monitor's refresh rate to a game's framerate. Solution. It's like having your TV upgraded to a G-sync TV (with only 60hz lol) I hope that this will help you 😁 Moonlight works amazingly from my PC to my Shield via Ethernet. Motion Blur: OFFNever turn V-sync on if you have a g sync monitor. In the config file, search for the line "vsync" and change it from "False" to "True" (Or keep it False if your using an outside Vsync tool like "Rivatuner Statistics Server". By choosing 240Hz, 280Hz or 360Hz with VRR,. Enabling or disabling VSync is a simple process. 16 ms at best but it’s the frame time, add Network latency 2 to 4 ms + decode time 4 ms at best ( depend on codec and hardware) + screen input latency + controller input latency. ; In the AMD Radeon Settings window, click on “Gaming” in the top menu. High end pc, g-sync on or off? Hey, I bought a very expensive pc and just trying to get the best overall experience in New World for pvp and wars. Everyone yells for vsync off but with reflex and 60+ fps the input lag is so minimal the average player won't notice, the screen tearing, and inconsistent frame-times and framerates cause the game to just feel bad like you're seeing and imho causes. In-Game VSYNC = OFF. It forces the graphics processor’s frames to match (or sync) with the refresh rate of the monitor. log. 1) VSYNC ON 2) VSYNC OFF 3) Force VSYNC ON using NVidia Control Panel instead - manage 3D settings-> add game-> VSYNC ON-> save (I also use Adaptive VSYNC for some games like Assassin's Creed. note: some monitors will need to enable FreeSync/G-Sync in settings, they may not be on by default. ago. With G-Sync: Monitor refresh rate is synced to your FPS, causing a smooth image. If you lock the FPS just below that, then what is the point of using either service?V-Sync On has negative side affects (latency, frame timing issues), but so does V-Sync off (causes screen tearing). Enhanced Sync enables low latency gameplay at virtually any framerate and a tear-free experience when your favorite game’s framerate exceeds your display’s refresh rate. They just don't activate G-Sync in their games. G-Sync - V-sync means G-sync is active up through the monitors refresh, then syncing is disabled and as many frames that can be displayed as possible will be, this includes tearing. Borderless Windowed vs Vsync. -1. In some freesync monitors when you want to turn on g sync you must turn on freesync and then go to nvidia control. Settings will differ depending on your specific graphics processor, however this four-step procedure is a universal method of accessing your VSync settings. Vsync also locks your game at 144 fps (or whatever your monitors framerate is) and causes a very slight latency increase. 80. (I have a GSYNC Compatible monitor) My settings, usually, for games are: 1 - For CS GO - I leave GSYNC on, but I don't limit the FPS in-game. Highly recommend using multi-thread optimization if you can. High-refresh rate IPS and TN panels deliver the lowest input. Steam link works better with vsync off. log. Click or the topic to expand the content:. . Graphics card makers developed vertical Sync to eliminate a visual artifact known as screen tearing. I’m not using the fps cap in NVCP but using so I’m not seeing any stutter. Try them both and see which one you like most. Latency is also very good, but I'm noticing that Vsync + Stream Latency + TV processing can add up to a. When I enable vsync in the moonlight options, the mouse doesn't work and it gets stuck to the point where I have to reboot my client machine. (off by default). 5y. Thanks Reply BahBah1970 • Additional comment actions. b) there are certain 3rd-party utilities that can enable triple buffering in DirectX games. After you’re done, simply restart Starfield and start playing the game. However, VSync can also cause input lag and a decrease in the frame rate, so whether you should turn it ON or OFF depends. Short Description: VSync stands for Vertical synchronization. This deduce screen tearing and faster display on monitor by faster timing. note: some monitors will need to enable FreeSync/G-Sync in settings, they may not be on by default. The purpose of the gsync and vsync are to try to match the fps with the monitor refresh rate. However, VSync does not improve the calibration, brightness, contrast, colors, or HDR capability of your screen. I've tried disabling G-sync, I've tried disabling V-Sync, I've tried limiting monitor refresh to 60, tried limiting game fps via gforce exp, via rtss, via the in. It adds pretty significant input lag and it only works well when you can constantly meet the target framerate. . If we are not sure what we’re looking at, it can look like a performance problem, so before we go any further. GSYNC and VSYNC together help with frame timings for a smoother experience. Scroll down to Wait for Vertical Refresh, and then set this to off, unless application specifies. If there's input lag, cap fps 1 or 2 fps lower. Adaptive V-SYNC isn't applicable to G-SYNC. Follow these easy instructions steps to master your control buttons. There may be a slight increase in brightness, but you can still reduce it. Vsync is good at stopping this, but introduces latency which ends up causing the fps to be lower than the target. See if it does any good when it comes to fixing the Nvidia Shield TV GameStream / Moonlight not working or lagging issues. Additionally, VSync can cause stuttering and screen tearing if the frame rate drops below the monitor’s refresh rate. at best you have 60 ms imo. I tried 57FPS for a 60Hz TV as they explained but still had a bit of a micro stutter. Choose On to turn on VSync and Off to disable it. For those cases, you'll have to manually change the config file to turn vsync on. In non-ultra-competitive scenarios, the input lag introduced is negligible and the benefit gained is. * G-Sync has greatly reduced input lag compared to vsync, but it's still not as low as vsync off. Moonlight with vsync on. VSync only helps with screen tearing, and it only really does that by limiting fps when necessary. Steps for Enabling VSync via NVIDIA Control Panel. This means if your card is able to produce approx 55 FPS, Vsync will actually limit you to 30. “Tearing” happens on when the game sends a new frame in the middle of the monitor drawing the last frame. If there's adaptive v-sync option visible then G-sync/G-sync compatible is not enabled. RebootUsing VSync will cap your frame rate of the game if your monitor cannot handle a higher refresh rate. When VSync is enabled, the maximum possible framerate becomes capped to the same value as the refresh rate. Unlike G-SYNC + V-SYNC “Off,” G-SYNC + V-SYNC “On” allows the G-SYNC module to compensate for sudden frametime variances by adhering to the scanout, which ensures the affected frame scan will complete in the current scanout before the next frame scan and scanout begin. - In the host encoder settings on the host PC only changed Balanced to Beautiful, turned off all hardware encoders except Intel QuickSync. Sunshine and vsync question. Rendering additional frames serves absolutely no purpose that I'm aware of. 500 frame per second VSYNC OFF). Sunshine (on PC) with Moonlight app (on Deck) works - but. Check out blurbusters for gsync input lag tests. Why the fuss about GSync at super high refresh rates?If you own the game through the Microsoft store but save it to a drive other than C:, the location stated will simply have shortcuts to the actual file location. In the Nvidia Control Panel set Vsync to On, Max Frame Rate between 56-58FPS, Low latency Mode to Ultra. Select the Settings cog from the top-right. 0. You can also turn on vsync in Moonlight settings and pc graphic card control panel, which one should I use? Related Topics Steam Deck Steam Gaming comment sorted by Best Top New Controversial Q&A Add a Comment. This is the whole point of adaptive v-sync. Gives me >90% the frame rates of vsync off and < 10% the page tearing artifacts. Steam • GitHub • Stack Overflow. Set it to Off, unless the application specifies. Vertical Synchronization, aka VSync, helps in creating and maintaining stability by synchronizing the image frame rate of your game with the refresh rate of your PC’s display. on a 60Hz monitor, the maximum possible framerate with VSync on is 60 FPS. VSync eliminate screen tearing that happen if your game fps is exceeding your monitor hz. This will prevent tearing, but in the event you go over your monitors refresh rate, you may encounter the input delay that VSync can cause. With Vsync off, your framerate is no longer capped and is free to go as high as your GPU can handle, with no increase in input lag. So, I recommend you to turn off the vsync if there's no screen tearing visible because vsync can add more latency. Known issue with nvidia drivers and Moonlight. if its single player/coop games you play and response time is not a big factor then GSYNC ON + In game Vsync/or NVCP Vsync + fps limit -3 below your refresh rate is the best option. The image is reproduced without distorting effects, so-called tearing. Scroll down to Wait for Vertical Refresh, and then set this to off, unless application specifies. Matt Feb 15, 2017 @ 11:05pm. ago. That is effectively the fix for this issue. I’ll try with it off. it is even mentioned in the gta 4 readme. Vsync is a single flag that is being set on the rendering pipeline. So we would turn Vsync off in-game so it doesn't sync to the monitor, but somehow turn it on in the mobile client so the Hz line up on the end where you're playing. But turning on VSync on the host adds a lot of latency. Then vsync and frame pacing on in Moonlight I then get 0 stutters and the games look amazing compared to when the host resolution is 720p. VSync eliminates this problem by capping the frame rate at the monitor’s refresh rate, ensuring a smoother visual experience. Short Description: VSync stands for Vertical synchronization. VSync comes in handy as it synchronizes the gaming monitor’s refresh rate with the frame rate of the. If you don't have freesync, still don't use vsync. Just Purchased a FreeSync Premium/Gsync compatible 144hz Monitor 1ms Response time witch Method Works Best? Vsync Off, GSYNC Compatible ON and FPS Capped to 60FPS or 140FPS Vsync Off, GSYNC Compatible ON No Cap Vsync Off, GSYNC Compatible ON Low Latency Off, On, or Ultra Capped to 60FPS or 140FPS. . So most experienced Moonlight streamers will know to get a stable and smooth stream, the settings needed on the Host PC are; Vsync off, Gsync off, A frame cap of 60 FPS (if the client is displaying at 60Hz), ideally in NVCP or RTSS The host display at the same Hz as the client display so in my case 60Hz. 4GHz band since that was on. GSYNC is much lower lag than most sync technologies (example: VSYNC ON) B. The input lag is the same if set up correctly as if playing at 144hz @144fps with no syncing methods, I tested it myself at 144hz with the latency. But turning on VSync on the host adds a lot of latency. With Vsync off, your framerate is no longer capped and is free to go as high as your GPU can handle, with no increase in input lag. Normal advice is to switch it off and only enable vsync in moonlight to avoid frame pacing issues. If it is high, chances are. FAST in the NCP will try to give you the highest variable frame rate without tearing. Anyhow, I just tested with Vsync off both in nVidia panel, as well as On in both with 60fps frame rate limit. I say it depends on the game / engine. Capping the FPS in Valrant fixed the issues for some. Guides & Tips. A weird thing I found, I tried a 2560x1600 at 60hz resolution on the pc so I could use 1280x800 on the deck. 2. txt in the GTA V directory and put this in it: -FrameLimit 1. Latency is also very good, but I'm noticing that Vsync + Stream Latency + TV processing can add up to a mushy feeling in some games. Locate the Global Setting tab and under it, you should find a list of some specific features. VSync caps the frame rate to the monitor’s refresh rate, which can result in delayed response times and reduced overall performance. Vsync does require some CPU overhead to work, but if you are getting bad screen tearing this is the solution. 94 Hz), there will be little "hiccups" every few seconds because the stream is synced to the host, and slightly off from. I'm using the h. Here are some nice, properly sized Moonlight logos to set on the Steam Deck. they do not have this. However, if the Host monitor and Client device are running at slightly different refresh rates (e. Vsync client ON, Frame pacing client ON, Vsync host OFF, Host framerate limit set to 60. G-Sync is working fine with no VSync and I've got zero screen tearing. This solves the STUTTERING issue if you fall below the. Gsync doesn't cause input lag if you're running at 10 or more FPS below maximum refresh rate, but Vsync always causes input lag. 80%. TripleBufferingEnable 1 - By default Triple Buffering appears to be enabled in BF4. These in-game video settings combos were tried with the game launched from DESKTOP mode: vsync off, frame limiter off (will be uncapped, heats up the gpu) vsync off, frame limiter on (tearing, whether set to 400 or 60) vsync on, frame limiter off (best setting to use w/ config file left at default of 400) I also tested "DXVK_FRAME_RATE=60. Moonlight works amazingly from my PC to my Shield via Ethernet. Correct, Reflex is considered a replacement to LLM and will override it, regardless of what LLM is set to when Reflex is engaged. Right now, it is important to not assume that Monitor Model #1 ELMB-SYNC is representative of Monitor Model #2 ELMB. V sync adds way too much input latency, for honor is a game that needs every frame you can muster. So my choices were: V-Sync + HDR on = 30ms render time, or 2ms render time with massive tearing without explanation, since the GPU and CPU were at really low usages, so no reason for frame drops. This is what the Nvidia Shield version of the Moonlight app does, though it forces 60 no matter what (which is why I had issues with 59. In theory its handy.